mrly.net

three

An orbit-camera viewer for three-dimensional fractal tilings. A cube grows from one of six designs - carpet, net, xtree, ytree, ztree, void - and is rendered as a lit mesh whose faces are stepped into four bands of shade. The camera turns, zooms, and pans freely, and the mesh can be handed to a GPU shader that re-uploads geometry only when the shape itself changes.

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