/// The base-q symmetry maps and distinct-design counts. pub mod baseq; /// The cached canonical codes and tile sources of a dimension. pub mod catalog; /// The design counts, raw and distinct under symmetry. pub mod counting; /// The packing of residue corners into codes and back. pub mod factory; /// The corners, codes and symmetries that name designs. pub mod universe; /// The magic words: their products, their component counts and the schedules that spell them. pub mod word; pub use catalog::{sources, universe_codes}; pub use factory::{code_to_corners, corners_to_code, levels_code, magic, magic_named, MagicLayer}; pub use universe::{ bang, corners, symmetries, total_exposure, touches_every_corner, Code, Design, Universe, };