painter.rs

524 B · rust · 17 lines

1use super::models::Cell6d;2use mrlycore::cell::mapping;3use mrlycore::colors::Color;4use mrlycore::enums::Mode;5use std::collections::HashMap;67/// Colors each triangle by its type through the custom or default mapping in the given or type mode.8pub fn paint(9    mut cell: Cell6d,10    custom: Option<&HashMap<u8, Vec<Color>>>,11    mode: Option<Mode>,12) -> Cell6d {13    let defaults = mapping();14    let mapping = custom.unwrap_or(&defaults);15    cell.cell = cell.cell.paint(mapping, mode.unwrap_or(Mode::Type));16    cell17}